ABOUT

What I love about 3D is that it isn't really one thing. I work mostly in ads, the viral CGI kind, but also brand films, digital doubles, and the occasional project that doesn't fit a category. For me it's less a discipline than a tool, one you can point at almost anything visual.

I opened Blender for the first time in a uni class. I'm still opening it. Five years and a few studios in, the passion is still the same one: making something exist that didn't before.

Blender

3D modeling & animation

95%

Substance Painter

Texturing

88%

Zbrush

Digital Sculpting

80%

After Effects

Compositing & Motion

90%

Reality Capture

Photogrammetry

85%

Photoshop

Texturing

82%

The best projects I've worked on started as a short email.