ABOUT

What I love about 3D is that it isn't really one thing. I work mostly in ads, the viral CGI kind, but also brand films, digital doubles, and the occasional project that doesn't fit a category. For me it's less a discipline than a tool, one you can point at almost anything visual.
I opened Blender for the first time in a uni class. I'm still opening it. Five years and a few studios in, the passion is still the same one: making something exist that didn't before.
Blender
3D modeling & animation
95%
Substance Painter
Texturing
88%
Zbrush
Digital Sculpting
80%
After Effects
Compositing & Motion
90%
Reality Capture
Photogrammetry
85%
Photoshop
Texturing
82%
The best projects I've worked on started as a short email.