MAKING THINGS IN CG SINCE Y:2020

GIOVANNI

GIOVANNI

NOUJAIM

NOUJAIM

I'm Gio - I live in 3D

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ABOUT

What I love about 3D is that it refuses to be just one thing. Most of my work lives in advertising, usually the viral CGI kind, but also brand films, digital doubles, and the occasional project that escapes categorization altogether. To me, 3D feels less like a discipline and more like a medium, something that can shape almost any visual idea into existence.

I opened Blender for the first time in a university class, and in many ways, I still feel like I’m opening it now. Five years and a few studios later, the feeling hasn’t changed: the excitement of creating something that didn’t exist before.

Blender

3D modeling & animation

95%

After Effects

Compositing & Motion

90%

Reality Capture

Photogrammetry

85%

PROJECTS

EXPERIENCE

3D Artist

Self-employed

2020 — Present

Working independently with agencies and brands on CGI for advertising, post-production, and real-time projects. Recent collaborators include:

Dassault Systèmes, Pedigree, ESCP Business School, IDEMIA, and the band Adonis.

3D Animator

Hedgehog Post Production

2022

Developed production-ready 3D assets and animations for commercial campaigns, integrating CGI elements into live-action footage. Twelve projects delivered across clients including:

KFC Arabia, Hamad International Airport, and Augustinus Bader.

Junior 3D Artist

RobocomVR

2021 - 2022

Worked alongside a team of seven artists designing and optimising game-ready assets for Pixoul Gaming, Abu Dhabi. Rendered assets for UI integration and organised the project's asset library.

Hobbyist

3D Artist

2017 - 2020

Three years of self-taught practice: modeling, sculpting, texturing, lighting, photogrammetry, compositing. No clients, no deadlines, no studio.

3K+

cups of coffee

1M+

frames rendered

40+

projects shipped

CONTACT

The best projects I've worked on started as a short email.